Tuesday, March 25, 2014

The Concept

I see
a video game.

JULIUS Caesar OBLIVION Underworld meets BIOSHOCK INFINITE;

Caesars entourage arrives in "ROME" having defeated "Pompeii". Instead of 44BC, I see 'Caesar' in the year 3044. After the "Chomskian" realighment of world power. POMPEII represents the old world. The old empire.  No more oil. Part of the world is uninhabitable because of extreme weather conditions (Global Warming); disease (Typhoid, mutated virus); plague, etc.

So this is a POST-apocalypse civilization. The best territory has been claimed by "THE ROMANS". Like the ancient Romans, the cycle repeats itself. This lingering reality that we learned nothing from the ambitious conquests of the past,  is mirrored through the old word technology and costumes meeting updated futuristic technology.
I think the quality of the tone can feel like a video game. Like the audience is engaged in first person RPG. The see the game through maybe Brutus' eye but maintain that God-like omniscient nature granted in video games. I think you could give the soliloquies a modern adaptation ..maybe intertwine video footage.







Texture, i see metallic, leather, rustic, yet futuristic. Almost in a Davincian technology (yet metallic) kind of way. I see gears, huge gears. That represent work and movement and power.

Classes/Status:: I see a stark contrast between the opulence of the rich, but still, even if unspoken, a dark, dirty, underworld.

In dress:: I think the idea should start with Nazi-germany uniform mixed with soviet Russian. Very militaristic. But i think their military dress is a bit more flared.

i love the angles in number 4. The leather boots and the steel grey is striking to me. I would add a little more metalic texture. Maybe where brown is instead with gold or titanium colored bands.


For some of the women, i would take this bustle dress. And swatch it with jewel tones and metallic.
i would vary the bustle silhouette with this silhouette. Very sexual, yet strong..powerful. opulent.


Soothsayer

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